From ProventusNova DeveloperWiki
(Add debugging methods and error fixes section.)
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<li>[[How to create a custom yocto recipe|Create custom Yocto recipe]]</li>
<li>[[How to create a custom yocto recipe|Create custom Yocto recipe]]</li>
<li>[[Create custom Yocto meta layer for MediaTek G510 board|Create custom Yocto meta layer for MediaTek G510 board]]</li>
<li>[[Create custom Yocto meta layer for MediaTek G510 board|Create custom Yocto meta layer for MediaTek G510 board]]</li>
<li>[[Error:_BitBake_%2B_AppArmor_User_Namespace_Restriction_Fix|Error: BitBake+AppArmor User Namespace Restriction Fix]]
</ul>
</ul>
<div style="font-weight: bold; margin-top: 1em;">Nvidia</div>
<div style="font-weight: bold; margin-top: 1em;">Nvidia</div>
<ul>
<ul>
<li>[[Nvidia Jetson Nano developer setup]]</li>
<li>[[Nvidia Jetson Nano developer setup]]</li>
<li>[[Debug_NVIDIA_Jetson_nvv4l2av1enc_VPR_Violation_(EMEM_decode_error)| Debug NVIDIA Jetson nvv4l2av1enc VPR Violation (EMEM decode error)]]</li>
</ul>
</ul>
</div>
</div>
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🧾 '''[[Naming Conventions]]''': Standardized naming rules for code elements such as variables, functions, classes, and files, helping improve readability and maintainability across projects.
🧾 '''[[Naming Conventions]]''': Standardized naming rules for code elements such as variables, functions, classes, and files, helping improve readability and maintainability across projects.

== 🐞🛠️ Debugging methods and error/bug fixes ==
This section provides the best debugging methods as well as common error/bug fixes.

'''Yocto'''<br>
Yocto Project related debugging methods and error/bug fixes <br>
*[[Error:_BitBake_%2B_AppArmor_User_Namespace_Restriction_Fix|Error: BitBake+AppArmor User Namespace Restriction Fix]]: Fix for user namespace restriction using BitBake+AppArmor

'''Nvidia'''<br>
Nvidia related debugging methods and error/bug fixes <br>
*[[Debug_NVIDIA_Jetson_nvv4l2av1enc_VPR_Violation_(EMEM_decode_error)| Debug NVIDIA Jetson nvv4l2av1enc VPR Violation (EMEM decode error)]]: How to debug Nvidia Jetson with EMEM decode error


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Revision as of 15:59, 5 August 2025

Welcome to the ProventusNova Developer Wiki

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Looking to build high-performance embedded systems, optimize AI models, or streamline multimedia processing? This wiki is a public knowledge hub designed to help engineers, developers, and businesses solve real-world technical challenges.

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🧾 Naming Conventions: Standardized naming rules for code elements such as variables, functions, classes, and files, helping improve readability and maintainability across projects.

🐞🛠️ Debugging methods and error/bug fixes

This section provides the best debugging methods as well as common error/bug fixes.

Yocto
Yocto Project related debugging methods and error/bug fixes

Nvidia
Nvidia related debugging methods and error/bug fixes

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