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|} |
|} |
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== |
== 🎬 Pipelines == |
||
A '''pipeline''' is a |
A '''pipeline''' is a sequence of connected elements that process multimedia in stages. GStreamer pipelines consist of: |
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* '''Source Elements''' – Generate or capture multimedia (e.g., <code>videotestsrc</code>, <code>filesrc</code>, <code>v4l2src</code>). |
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* '''Processing Elements''' – Modify or convert media (e.g., <code>videoconvert</code>, <code>decodebin</code>). |
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* '''Sink Elements''' – Output the final media to a display, file, or network (e.g., <code>autovideosink</code>, <code>filesink</code>). |
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=== 🎥 Example 1: Generate and Display a Test Video === |
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<pre> |
<pre> |
||
gst-launch-1.0 videotestsrc ! videoconvert ! autovideosink |
gst-launch-1.0 videotestsrc ! videoconvert ! autovideosink |
||
</pre> |
</pre> |
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* '''videotestsrc''' – Generates a test video. |
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* '''videoconvert''' – Ensures compatibility. |
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* '''autovideosink''' – Displays the video. |
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{| class="wikitable" |
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'''More Examples:''' |
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|+ '''Pipeline Parameters''' |
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* '''Play a Video File with Test Pattern Before Playback:''' |
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|- |
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! Element !! Description |
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|- |
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| <code>videotestsrc</code> || Generates a built-in test video (default: color bars) |
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|- |
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| <code>videoconvert</code> || Ensures video format compatibility |
|||
|- |
|||
| <code>autovideosink</code> || Displays the video output |
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|} |
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📡 '''Use case:''' Useful for testing pipelines without an actual video file or camera. |
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=== 🎥 Example 2: Play a Video File with a Test Pattern Before Playback === |
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<pre> |
<pre> |
||
gst-launch-1.0 concat name=concat \ |
gst-launch-1.0 concat name=concat \ |
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Line 55: | Line 68: | ||
concat. ! autovideosink |
concat. ! autovideosink |
||
</pre> |
</pre> |
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{| class="wikitable" |
|||
|+ '''Pipeline Parameters''' |
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|- |
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! Element !! Description |
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|- |
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| <code>concat</code> || Plays elements sequentially (test pattern → video file) |
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|- |
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| <code>videotestsrc num-buffers=100</code> || Shows a test pattern for 100 frames (~3 sec) |
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|- |
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| <code>filesrc location=/path/to/video.mp4</code> || Reads the specified video file |
|||
|- |
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| <code>decodebin</code> || Automatically detects and decodes the video format |
|||
|- |
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| <code>autovideosink</code> || Displays the output |
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|} |
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📡 '''Use case:''' Preloading a test screen before switching to media content. |
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=== 🎥 Example 3: Live Camera Stream with a Test Pattern Before Switching === |
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<pre> |
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gst-launch-1.0 input-selector name=selector ! videoconvert ! autovideosink \ |
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videotestsrc ! videoconvert ! selector. \ |
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v4l2src device=/dev/video0 ! videoconvert ! selector. |
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</pre> |
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{| class="wikitable" |
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|+ '''Pipeline Parameters''' |
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|- |
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! Element !! Description |
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|- |
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| <code>input-selector</code> || Manages multiple video sources and allows switching |
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|- |
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| <code>videotestsrc</code> || Displays a test pattern initially |
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|- |
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| <code>v4l2src device=/dev/video0</code> || Captures video from the camera (<code>/dev/videoX</code>) |
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|- |
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| <code>autovideosink</code> || Displays the selected video source |
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|} |
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📡 '''Use case:''' Preparing a UI where a test screen appears before switching to live video. |
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=== 🎥 Example 4: Live Camera Feed with Automatic Switching After a Delay === |
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<pre> |
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gst-launch-1.0 concat name=concat ! videoconvert ! autovideosink \ |
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videotestsrc num-buffers=100 ! concat. \ |
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v4l2src device=/dev/video0 ! concat. |
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</pre> |
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{| class="wikitable" |
|||
|+ '''Pipeline Parameters''' |
|||
|- |
|||
! Element !! Description |
|||
|- |
|||
| <code>concat</code> || Automatically switches sources sequentially |
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|- |
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| <code>videotestsrc num-buffers=100</code> || Displays a test pattern for 100 frames (~3 sec) |
|||
|- |
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| <code>v4l2src device=/dev/video0</code> || Switches to live camera feed |
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|- |
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| <code>autovideosink</code> || Displays the output |
|||
|} |
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📡 '''Use case:''' Auto-switching from a test pattern to live video without manual input. |
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=== 🎥 Example 5: Simple Video Playback from File === |
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<pre> |
|||
gst-launch-1.0 filesrc location=/home/YOUR_USERNAME/Videos/video.mp4 ! decodebin ! videoconvert ! autovideosink |
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</pre> |
|||
{| class="wikitable" |
|||
|+ '''Pipeline Parameters''' |
|||
|- |
|||
! Element !! Description |
|||
|- |
|||
| <code>filesrc location=/path/to/video.mp4</code> || Reads the specified video file |
|||
|- |
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| <code>decodebin</code> || Automatically detects and decodes the video format |
|||
|- |
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| <code>videoconvert</code> || Ensures compatibility with the sink |
|||
|- |
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| <code>autovideosink</code> || Displays the video |
|||
|} |
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📡 '''Use case:''' Basic video playback from a file. |
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=== 🎥 Example 6: Stream a Local Video File Over the Network === |
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<pre> |
|||
gst-launch-1.0 filesrc location=/home/YOUR_USERNAME/Videos/video.mp4 ! decodebin ! videoconvert ! x264enc ! rtph264pay ! udpsink host=192.168.1.100 port=5000 |
|||
</pre> |
|||
{| class="wikitable" |
|||
|+ '''Pipeline Parameters''' |
|||
|- |
|||
! Element !! Description |
|||
|- |
|||
| <code>filesrc location=/path/to/video.mp4</code> || Reads the specified video file |
|||
|- |
|||
| <code>decodebin</code> || Decodes the video into raw format |
|||
|- |
|||
| <code>videoconvert</code> || Ensures format compatibility |
|||
|- |
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| <code>x264enc</code> || Encodes raw video into H.264 format |
|||
|- |
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| <code>rtph264pay</code> || Packs H.264 data into RTP packets for streaming |
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|- |
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| <code>udpsink host=192.168.1.100 port=5000</code> || Sends the stream over UDP to another device |
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|} |
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📡 '''Use case:''' Streaming video over a network for playback on another device. |
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== 🔗 Summary == |
|||
{| class="wikitable" |
|||
|+ '''Summary of Pipeline Examples''' |
|||
|- |
|||
! 🎥 Example !! 🎯 Function |
|||
|- |
|||
| '''Test Video Output''' || Displays a built-in test pattern (<code>videotestsrc</code>) |
|||
|- |
|||
| '''Preload Test Pattern → Play Video''' || Shows a test pattern before playing a file |
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|- |
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| '''Live Camera with Test Pattern''' || Starts with a test screen, then switches to a camera |
|||
|- |
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| '''Auto-Switching from Test Pattern to Camera''' || Uses <code>GstConcat</code> for timed source switching |
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|- |
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| '''Basic Video Playback''' || Plays a video file from disk |
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|- |
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| '''Streaming Over Network''' || Sends video as an RTP stream |
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|} |
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== 2️⃣ Elements == |
== 2️⃣ Elements == |
Revision as of 11:54, 24 February 2025
GStreamer Fundamentals
GStreamer is an open-source multimedia framework designed to build complex streaming and processing applications. It provides a **pipeline-based** architecture to process, transform, and transmit audio, video, and other data streams efficiently.
📌 What is GStreamer?
GStreamer is widely used for:
- Media playback – Powering applications like VLC.
- Streaming & Encoding – RTSP, H.264, WebRTC, and adaptive bitrate streaming.
- AI & Computer Vision – Real-time image/video processing with deep learning.
- Embedded Systems – Efficient multimedia processing for IoT/Edge devices.
🔗 Core Concepts
GStreamer consists of the following fundamental concepts:
Concept | Description |
---|---|
Pipeline | A sequence of connected elements that process data. |
Elements | The building blocks of pipelines, such as sources, filters, and sinks. |
Pads | Connection points between elements. |
Bins | Logical containers for grouping elements. |
Caps & Caps Negotiation | Ensures compatibility between linked elements. |
Buffers | Data packets moving through pipelines. |
Events & Messages | Communication within the pipeline. |
Clock & Synchronization | Ensures audio/video alignment. |
Threading & Performance | Manages efficient pipeline execution. |
🎬 Pipelines
A pipeline is a sequence of connected elements that process multimedia in stages. GStreamer pipelines consist of:
- Source Elements – Generate or capture multimedia (e.g.,
videotestsrc
,filesrc
,v4l2src
). - Processing Elements – Modify or convert media (e.g.,
videoconvert
,decodebin
). - Sink Elements – Output the final media to a display, file, or network (e.g.,
autovideosink
,filesink
).
🎥 Example 1: Generate and Display a Test Video
gst-launch-1.0 videotestsrc ! videoconvert ! autovideosink
Element | Description |
---|---|
videotestsrc |
Generates a built-in test video (default: color bars) |
videoconvert |
Ensures video format compatibility |
autovideosink |
Displays the video output |
📡 Use case: Useful for testing pipelines without an actual video file or camera.
🎥 Example 2: Play a Video File with a Test Pattern Before Playback
gst-launch-1.0 concat name=concat \ videotestsrc num-buffers=100 ! videoconvert ! concat. \ filesrc location=/home/YOUR_USERNAME/Videos/video.mp4 ! decodebin ! videoconvert ! concat. \ concat. ! autovideosink
Element | Description |
---|---|
concat |
Plays elements sequentially (test pattern → video file) |
videotestsrc num-buffers=100 |
Shows a test pattern for 100 frames (~3 sec) |
filesrc location=/path/to/video.mp4 |
Reads the specified video file |
decodebin |
Automatically detects and decodes the video format |
autovideosink |
Displays the output |
📡 Use case: Preloading a test screen before switching to media content.
🎥 Example 3: Live Camera Stream with a Test Pattern Before Switching
gst-launch-1.0 input-selector name=selector ! videoconvert ! autovideosink \ videotestsrc ! videoconvert ! selector. \ v4l2src device=/dev/video0 ! videoconvert ! selector.
Element | Description |
---|---|
input-selector |
Manages multiple video sources and allows switching |
videotestsrc |
Displays a test pattern initially |
v4l2src device=/dev/video0 |
Captures video from the camera (/dev/videoX )
|
autovideosink |
Displays the selected video source |
📡 Use case: Preparing a UI where a test screen appears before switching to live video.
🎥 Example 4: Live Camera Feed with Automatic Switching After a Delay
gst-launch-1.0 concat name=concat ! videoconvert ! autovideosink \ videotestsrc num-buffers=100 ! concat. \ v4l2src device=/dev/video0 ! concat.
Element | Description |
---|---|
concat |
Automatically switches sources sequentially |
videotestsrc num-buffers=100 |
Displays a test pattern for 100 frames (~3 sec) |
v4l2src device=/dev/video0 |
Switches to live camera feed |
autovideosink |
Displays the output |
📡 Use case: Auto-switching from a test pattern to live video without manual input.
🎥 Example 5: Simple Video Playback from File
gst-launch-1.0 filesrc location=/home/YOUR_USERNAME/Videos/video.mp4 ! decodebin ! videoconvert ! autovideosink
Element | Description |
---|---|
filesrc location=/path/to/video.mp4 |
Reads the specified video file |
decodebin |
Automatically detects and decodes the video format |
videoconvert |
Ensures compatibility with the sink |
autovideosink |
Displays the video |
📡 Use case: Basic video playback from a file.
🎥 Example 6: Stream a Local Video File Over the Network
gst-launch-1.0 filesrc location=/home/YOUR_USERNAME/Videos/video.mp4 ! decodebin ! videoconvert ! x264enc ! rtph264pay ! udpsink host=192.168.1.100 port=5000
Element | Description |
---|---|
filesrc location=/path/to/video.mp4 |
Reads the specified video file |
decodebin |
Decodes the video into raw format |
videoconvert |
Ensures format compatibility |
x264enc |
Encodes raw video into H.264 format |
rtph264pay |
Packs H.264 data into RTP packets for streaming |
udpsink host=192.168.1.100 port=5000 |
Sends the stream over UDP to another device |
📡 Use case: Streaming video over a network for playback on another device.
🔗 Summary
🎥 Example | 🎯 Function |
---|---|
Test Video Output | Displays a built-in test pattern (videotestsrc )
|
Preload Test Pattern → Play Video | Shows a test pattern before playing a file |
Live Camera with Test Pattern | Starts with a test screen, then switches to a camera |
Auto-Switching from Test Pattern to Camera | Uses GstConcat for timed source switching
|
Basic Video Playback | Plays a video file from disk |
Streaming Over Network | Sends video as an RTP stream |
2️⃣ Elements
Elements are modular units that process multimedia.
Common Element Types:
Type | Function | Example Elements |
---|---|---|
Sources | Capture or generate media | videotestsrc, filesrc, v4l2src |
Filters | Modify, convert, or process data | videoconvert, audioconvert, capsfilter |
Encoders | Compress audio/video streams | x264enc, vp8enc, opusenc |
Sinks | Output to display, file, or network | autovideosink, filesink, udpsink |
---
3️⃣ Pads & Caps Negotiation
Pads are the connection points between elements.
Pad Types:
- Src Pad – Produces data (output).
- Sink Pad – Receives data (input).
Example: Connecting Elements with Named Pads
gst-launch-1.0 videotestsrc ! decodebin name=decoder decoder. ! videoconvert ! autovideosink
- `decodebin` automatically detects and links the appropriate decoder.
Caps Negotiation
- GStreamer determines the best format when connecting elements.
- If formats don’t match, conversion elements (e.g., `videoconvert`) are needed.
Example: Checking Supported Formats (Caps)
gst-inspect-1.0 videotestsrc | grep "Caps"
---
4️⃣ Bins
Bins are containers that manage multiple elements as a single unit.
Example: Using a Bin for Video Playback with a Test Pattern
gst-launch-1.0 playbin uri=file:///path/to/video.mp4 \ videotestsrc ! videoconvert ! autovideosink
---
5️⃣ Buffers
Buffers are units of data that flow through a pipeline.
Example: Adding a Queue for Buffering
gst-launch-1.0 videotestsrc ! decodebin ! queue ! videoconvert ! autovideosink
- `queue` prevents bottlenecks, ensuring smooth playback.
---
6️⃣ Events & Messages
Elements send events and messages to control pipeline behavior.
Common Events:
- EOS (End of Stream) – Signals the pipeline has finished processing.
- Seek Events – Move to a specific position in a media stream.
Example: Detecting End of Stream
gst-launch-1.0 videotestsrc num-buffers=100 ! videoconvert ! autovideosink
---
7️⃣ Clock & Synchronization
Synchronization ensures that **audio and video stay in sync**.
- GStreamer uses a global clock for timekeeping.
- Timestamping enables frame-accurate synchronization.
Example: Playing Video and Audio Streams Together with a Test Pattern
gst-launch-1.0 videotestsrc ! videoconvert ! autovideosink \ filesrc location=video.mp4 ! decodebin ! videoconvert ! autovideosink \ audiotestsrc ! audioconvert ! autoaudiosink
---
8️⃣ Threading & Performance Optimization
GStreamer supports **multi-threaded** pipelines for improved performance.
Best Practices for Performance Optimization
- Use Queues – Separates processing threads.
- Enable Hardware Acceleration – Utilize GPU-based processing.
- Reduce Memory Copies – Use `dmabuf` for zero-copy data transfer.
Example: Adding Queues for Parallel Processing with Test Video
gst-launch-1.0 videotestsrc ! decodebin ! queue ! videoconvert ! autovideosink
---
📌 Common Issues & Troubleshooting
🔴 Issue: No Video Output
- Run `gst-inspect-1.0 autovideosink` to check if the sink is installed.
🔴 Issue: Format Not Supported
- Use `gst-inspect-1.0 decodebin` to check supported formats.
🔴 Issue: High CPU Usage
- Use `gst-launch-1.0 --gst-debug-level=3` to analyze pipeline performance.
---
💡 Practical Use Cases
GStreamer is widely used in:
- Media Players – VLC and other media applications.
- Live Streaming – RTSP, WebRTC, adaptive bitrate streaming.
- AI & Computer Vision – Image recognition, real-time processing.
- Embedded Systems – Optimized multimedia processing on IoT/Edge devices.
---
🚀 Next Steps
Now that you've covered the fundamentals, explore:
- GStreamer Daemon – Remote pipeline control using JSON-RPC.
- GStreamer Interpipes – Multi-pipeline communication and buffer sharing.
- GStreamer Application Development – Writing custom GStreamer plugins.
---