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= GStreamer Fundamentals = |
= GStreamer Fundamentals = |
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'''GStreamer''' is an open-source multimedia framework designed to build complex streaming and processing applications. It provides a |
'''GStreamer''' is an open-source multimedia framework designed to build complex streaming and processing applications. It provides a '''pipeline-based''' architecture to process, transform, and transmit audio, video, and other data streams efficiently. |
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== |
== 🎞️ What is GStreamer? == |
||
GStreamer is widely used for: |
GStreamer is widely used for: |
||
* '''Media |
* '''Media Playback''' – Powering applications like VLC. |
||
* '''Streaming & Encoding''' – RTSP, H.264, WebRTC, and adaptive bitrate streaming. |
* '''Streaming & Encoding''' – RTSP, H.264, WebRTC, and adaptive bitrate streaming. |
||
* '''AI & Computer Vision''' – Real-time image/video processing with deep learning. |
* '''AI & Computer Vision''' – Real-time image/video processing with deep learning. |
||
* '''Embedded Systems''' – Efficient multimedia processing for IoT/Edge devices. |
* '''Embedded Systems''' – Efficient multimedia processing for IoT/Edge devices. |
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== |
== 🏗️ Core Concepts == |
||
GStreamer consists of the following fundamental concepts: |
GStreamer consists of the following fundamental concepts: |
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{| class="wikitable" |
{| class="wikitable" |
||
|+ GStreamer Core Concepts |
|+ '''GStreamer Core Concepts''' |
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|- |
|- |
||
! Concept !! Description |
! Concept !! Description |
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| '''Bins''' || Logical containers for grouping elements. |
| '''Bins''' || Logical containers for grouping elements. |
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|- |
|- |
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| ''' |
| '''Caps Negotiation''' || Ensures compatibility between linked elements. |
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|- |
|- |
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| '''Buffers''' || Data packets moving through pipelines. |
| '''Buffers''' || Data packets moving through pipelines. |
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|} |
|} |
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== |
== 🔄 Pipelines == |
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A '''pipeline''' is a sequence of connected elements that process multimedia in stages. |
A '''pipeline''' is a sequence of connected elements that process multimedia in stages. |
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* '''Source Elements''' – Generate or capture multimedia (e.g., <code>videotestsrc</code>, <code>filesrc</code>, <code>v4l2src</code>). |
* '''Source Elements''' – Generate or capture multimedia (e.g., <code>videotestsrc</code>, <code>filesrc</code>, <code>v4l2src</code>). |
||
* '''Processing Elements''' – Modify or convert media (e.g., <code>videoconvert</code>, <code>decodebin</code>). |
* '''Processing Elements''' – Modify or convert media (e.g., <code>videoconvert</code>, <code>decodebin</code>). |
||
* '''Sink Elements''' – Output the final media to a display, file, or network (e.g., <code>autovideosink</code>, <code>filesink</code>). |
* '''Sink Elements''' – Output the final media to a display, file, or network (e.g., <code>autovideosink</code>, <code>filesink</code>). |
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=== 🎥 Example |
=== 🎥 Example: Generate and Display a Test Video === |
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<pre> |
<pre> |
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gst-launch-1.0 videotestsrc ! videoconvert ! autovideosink |
gst-launch-1.0 videotestsrc ! videoconvert ! autovideosink |
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Line 52: | Line 53: | ||
! Element !! Description |
! Element !! Description |
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|- |
|- |
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| <code>videotestsrc</code> || Generates a built-in test video (default: color bars) |
| <code>videotestsrc</code> || Generates a built-in test video (default: color bars). |
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|- |
|- |
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| <code>videoconvert</code> || Ensures video format compatibility |
| <code>videoconvert</code> || Ensures video format compatibility. |
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|- |
|- |
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| <code>autovideosink</code> || Displays the video output |
| <code>autovideosink</code> || Displays the video output. |
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|} |
|} |
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📡 '''Use case:''' |
📡 '''Use case:''' Testing pipelines without a real video source. |
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=== 🎥 Example |
=== 🎥 Example: Play a Video File with a Test Pattern Before Playback === |
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<pre> |
<pre> |
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gst-launch-1.0 concat name=concat \ |
gst-launch-1.0 concat name=concat \ |
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Line 74: | Line 75: | ||
! Element !! Description |
! Element !! Description |
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|- |
|- |
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| <code>concat</code> || Plays elements sequentially (test pattern → video file) |
| <code>concat</code> || Plays elements sequentially (test pattern → video file). |
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|- |
|- |
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| <code>videotestsrc num-buffers=100</code> || Shows a test pattern for 100 frames (~3 sec) |
| <code>videotestsrc num-buffers=100</code> || Shows a test pattern for 100 frames (~3 sec). |
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|- |
|- |
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| <code>filesrc location=/path/to/video.mp4</code> || Reads the specified video file |
| <code>filesrc location=/path/to/video.mp4</code> || Reads the specified video file. |
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|- |
|- |
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| <code>decodebin</code> || Automatically detects and decodes the video format |
| <code>decodebin</code> || Automatically detects and decodes the video format. |
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|- |
|- |
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| <code>autovideosink</code> || Displays the output |
| <code>autovideosink</code> || Displays the output. |
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|} |
|} |
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📡 '''Use case:''' Preloading a test screen before switching to media content. |
📡 '''Use case:''' Preloading a test screen before switching to actual media content. |
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=== 🎥 Example |
=== 🎥 Example: Live Camera Stream with Test Pattern Before Switching === |
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<pre> |
<pre> |
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gst-launch-1.0 input-selector name=selector ! videoconvert ! autovideosink \ |
gst-launch-1.0 input-selector name=selector ! videoconvert ! autovideosink \ |
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Line 94: | Line 95: | ||
</pre> |
</pre> |
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📡 '''Use case:''' Preloading a test screen before switching to a live camera feed. |
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{| class="wikitable" |
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|+ '''Pipeline Parameters''' |
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|- |
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! Element !! Description |
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|- |
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| <code>input-selector</code> || Manages multiple video sources and allows switching |
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|- |
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| <code>videotestsrc</code> || Displays a test pattern initially |
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|- |
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| <code>v4l2src device=/dev/video0</code> || Captures video from the camera (<code>/dev/videoX</code>) |
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|- |
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| <code>autovideosink</code> || Displays the selected video source |
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|} |
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📡 '''Use case:''' Preparing a UI where a test screen appears before switching to live video. |
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=== 🎥 Example 4: Live Camera Feed with Automatic Switching After a Delay === |
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<pre> |
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gst-launch-1.0 concat name=concat ! videoconvert ! autovideosink \ |
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videotestsrc num-buffers=100 ! concat. \ |
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v4l2src device=/dev/video0 ! concat. |
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</pre> |
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{| class="wikitable" |
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|+ '''Pipeline Parameters''' |
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|- |
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! Element !! Description |
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|- |
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| <code>concat</code> || Automatically switches sources sequentially |
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|- |
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| <code>videotestsrc num-buffers=100</code> || Displays a test pattern for 100 frames (~3 sec) |
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|- |
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| <code>v4l2src device=/dev/video0</code> || Switches to live camera feed |
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|- |
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| <code>autovideosink</code> || Displays the output |
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|} |
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📡 '''Use case:''' Auto-switching from a test pattern to live video without manual input. |
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=== 🎥 Example 5: Simple Video Playback from File === |
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<pre> |
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gst-launch-1.0 filesrc location=/home/YOUR_USERNAME/Videos/video.mp4 ! decodebin ! videoconvert ! autovideosink |
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</pre> |
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{| class="wikitable" |
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|+ '''Pipeline Parameters''' |
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|- |
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! Element !! Description |
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|- |
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| <code>filesrc location=/path/to/video.mp4</code> || Reads the specified video file |
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|- |
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| <code>decodebin</code> || Automatically detects and decodes the video format |
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|- |
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| <code>videoconvert</code> || Ensures compatibility with the sink |
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|- |
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| <code>autovideosink</code> || Displays the video |
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|} |
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📡 '''Use case:''' Basic video playback from a file. |
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=== 🎥 Example 6: Stream a Local Video File Over the Network === |
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<pre> |
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gst-launch-1.0 filesrc location=/home/YOUR_USERNAME/Videos/video.mp4 ! decodebin ! videoconvert ! x264enc ! rtph264pay ! udpsink host=192.168.1.100 port=5000 |
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</pre> |
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{| class="wikitable" |
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|+ '''Pipeline Parameters''' |
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|- |
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! Element !! Description |
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|- |
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| <code>filesrc location=/path/to/video.mp4</code> || Reads the specified video file |
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|- |
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| <code>decodebin</code> || Decodes the video into raw format |
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|- |
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| <code>videoconvert</code> || Ensures format compatibility |
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|- |
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| <code>x264enc</code> || Encodes raw video into H.264 format |
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|- |
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| <code>rtph264pay</code> || Packs H.264 data into RTP packets for streaming |
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|- |
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| <code>udpsink host=192.168.1.100 port=5000</code> || Sends the stream over UDP to another device |
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|} |
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📡 '''Use case:''' Streaming video over a network for playback on another device. |
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== 🔗 Summary == |
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{| class="wikitable" |
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|+ '''Summary of Pipeline Examples''' |
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|- |
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! 🎥 Example !! 🎯 Function |
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|- |
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| '''Test Video Output''' || Displays a built-in test pattern (<code>videotestsrc</code>) |
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|- |
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| '''Preload Test Pattern → Play Video''' || Shows a test pattern before playing a file |
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|- |
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| '''Live Camera with Test Pattern''' || Starts with a test screen, then switches to a camera |
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|- |
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| '''Auto-Switching from Test Pattern to Camera''' || Uses <code>GstConcat</code> for timed source switching |
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|- |
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| '''Basic Video Playback''' || Plays a video file from disk |
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|- |
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| '''Streaming Over Network''' || Sends video as an RTP stream |
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|} |
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== |
== 🔗 Elements == |
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Elements are '''modular units''' that process multimedia. |
Elements are '''modular units''' that process multimedia. |
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'''Common Element Types:''' |
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{| class="wikitable" |
{| class="wikitable" |
||
|+ GStreamer Elements |
|+ '''GStreamer Elements''' |
||
|- |
|- |
||
! Type !! Function !! Example Elements |
! Type !! Function !! Example Elements |
||
|- |
|- |
||
| '''Sources''' || Capture or generate media || |
| '''Sources''' || Capture or generate media || <code>videotestsrc</code>, <code>filesrc</code>, <code>v4l2src</code> |
||
|- |
|- |
||
| '''Filters''' || Modify, convert, or process data || |
| '''Filters''' || Modify, convert, or process data || <code>videoconvert</code>, <code>capsfilter</code> |
||
|- |
|- |
||
| '''Encoders''' || Compress audio/video streams || |
| '''Encoders''' || Compress audio/video streams || <code>x264enc</code>, <code>vp8enc</code>, <code>opusenc</code> |
||
|- |
|- |
||
| '''Sinks''' || Output to display, file, or network || |
| '''Sinks''' || Output to display, file, or network || <code>autovideosink</code>, <code>filesink</code>, <code>udpsink</code> |
||
|} |
|} |
||
== ⚡ Pads & Caps Negotiation == |
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--- |
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== 3️⃣ Pads & Caps Negotiation == |
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'''Pads''' are the connection points between elements. |
'''Pads''' are the connection points between elements. |
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Line 227: | Line 123: | ||
'''Example: Connecting Elements with Named Pads''' |
'''Example: Connecting Elements with Named Pads''' |
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<pre> |
<pre> |
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gst-launch-1.0 |
gst-launch-1.0 filesrc location=audio.mp3 ! decodebin name=decoder |
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decoder. ! |
decoder. ! audioconvert ! autoaudiosink |
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</pre> |
</pre> |
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* `decodebin` automatically detects and links the appropriate decoder. |
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📡 '''Use case:''' Ensuring format compatibility when connecting elements. |
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'''Caps Negotiation''' |
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* GStreamer determines the best format when connecting elements. |
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* If formats don’t match, conversion elements (e.g., `videoconvert`) are needed. |
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== 🛠️ Buffers == |
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'''Example: Checking Supported Formats (Caps)''' |
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<pre> |
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gst-inspect-1.0 videotestsrc | grep "Caps" |
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</pre> |
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--- |
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== 4️⃣ Bins == |
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Bins are '''containers''' that manage multiple elements as a single unit. |
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'''Example: Using a Bin for Video Playback with a Test Pattern''' |
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<pre> |
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gst-launch-1.0 playbin uri=file:///path/to/video.mp4 \ |
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videotestsrc ! videoconvert ! autovideosink |
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</pre> |
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--- |
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== 5️⃣ Buffers == |
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Buffers are '''units of data''' that flow through a pipeline. |
Buffers are '''units of data''' that flow through a pipeline. |
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'''Example: Adding a Queue for Buffering''' |
'''Example: Adding a Queue for Buffering''' |
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<pre> |
<pre> |
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gst-launch-1.0 |
gst-launch-1.0 filesrc location=video.mp4 ! decodebin ! queue ! videoconvert ! autovideosink |
||
</pre> |
</pre> |
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* `queue` prevents bottlenecks, ensuring smooth playback. |
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📡 '''Use case:''' Preventing bottlenecks and ensuring smooth playback. |
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--- |
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== |
== ⏱️ Clock & Synchronization == |
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Synchronization ensures that '''audio and video stay in sync'''. |
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Elements send '''events''' and '''messages''' to control pipeline behavior. |
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'''Example: Playing Video and Audio Streams Together''' |
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'''Common Events:''' |
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* '''EOS (End of Stream)''' – Signals the pipeline has finished processing. |
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* '''Seek Events''' – Move to a specific position in a media stream. |
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'''Example: Detecting End of Stream''' |
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<pre> |
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gst-launch-1.0 videotestsrc num-buffers=100 ! videoconvert ! autovideosink |
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</pre> |
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--- |
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== 7️⃣ Clock & Synchronization == |
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Synchronization ensures that **audio and video stay in sync**. |
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* GStreamer uses a '''global clock''' for timekeeping. |
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* '''Timestamping''' enables frame-accurate synchronization. |
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'''Example: Playing Video and Audio Streams Together with a Test Pattern''' |
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<pre> |
<pre> |
||
gst-launch-1.0 |
gst-launch-1.0 filesrc location=video.mp4 ! decodebin ! autovideosink \ |
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filesrc location= |
filesrc location=audio.mp3 ! decodebin ! autoaudiosink |
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audiotestsrc ! audioconvert ! autoaudiosink |
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</pre> |
</pre> |
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📡 '''Use case:''' Ensuring proper audio-video synchronization. |
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--- |
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== |
== 🚀 Performance Optimization == |
||
GStreamer supports |
GStreamer supports '''multi-threaded''' pipelines for improved performance. |
||
'''Best Practices for Performance Optimization''' |
'''Best Practices for Performance Optimization''' |
||
* |
* **Use Queues** – Separates processing threads. |
||
* |
* **Enable Hardware Acceleration** – Utilize GPU-based processing. |
||
* |
* **Reduce Memory Copies** – Use <code>dmabuf</code> for zero-copy data transfer. |
||
'''Example: Adding Queues for Parallel Processing |
'''Example: Adding Queues for Parallel Processing''' |
||
<pre> |
<pre> |
||
gst-launch-1.0 |
gst-launch-1.0 filesrc location=video.mp4 ! decodebin ! queue ! videoconvert ! autovideosink |
||
</pre> |
</pre> |
||
📡 '''Use case:''' Improving playback performance. |
|||
--- |
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== 📌 |
== 📌 Troubleshooting == |
||
'''🔴 |
'''🔴 No Video Output''' |
||
* Run |
* Run <code>gst-inspect-1.0 autovideosink</code> to check if the sink is installed. |
||
'''🔴 |
'''🔴 Format Not Supported''' |
||
* Use |
* Use <code>gst-inspect-1.0 decodebin</code> to check supported formats. |
||
'''🔴 |
'''🔴 High CPU Usage''' |
||
* Use |
* Use <code>gst-launch-1.0 --gst-debug-level=3</code> to analyze pipeline performance. |
||
== 📊 Summary == |
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--- |
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{| class="wikitable" |
|||
|+ '''Summary of Pipeline Examples''' |
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== 💡 Practical Use Cases == |
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|- |
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GStreamer is widely used in: |
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! 🎥 Example !! 🎯 Function |
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* '''Media Players''' – VLC and other media applications. |
|||
|- |
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* '''Live Streaming''' – RTSP, WebRTC, adaptive bitrate streaming. |
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| '''Test Video Output''' || Displays a built-in test pattern. |
|||
* '''AI & Computer Vision''' – Image recognition, real-time processing. |
|||
|- |
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* '''Embedded Systems''' – Optimized multimedia processing on IoT/Edge devices. |
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| '''Preload Test Pattern → Play Video''' || Shows a test pattern before playing a file. |
|||
|- |
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| '''Live Camera with Test Pattern''' || Starts with a test screen, then switches to a camera. |
|||
|- |
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== 🚀 Next Steps == |
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| '''Basic Video Playback''' || Plays a video file from disk. |
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Now that you've covered the fundamentals, explore: |
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|- |
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* [[GStreamer Daemon]] – Remote pipeline control using JSON-RPC. |
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| '''Streaming Over Network''' || Sends video as an RTP stream. |
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* [[GStreamer Interpipes]] – Multi-pipeline communication and buffer sharing. |
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|} |
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* [[GStreamer Application Development]] – Writing custom GStreamer plugins. |
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--- |
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== 📖 References == |
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* [https://gstreamer.freedesktop.org/documentation/ Official GStreamer Documentation] |
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* [https://gstreamer.freedesktop.org/documentation/tools/gst-launch.html gst-launch Command Guide] |
Revision as of 12:11, 24 February 2025
GStreamer Fundamentals
GStreamer is an open-source multimedia framework designed to build complex streaming and processing applications. It provides a pipeline-based architecture to process, transform, and transmit audio, video, and other data streams efficiently.
🎞️ What is GStreamer?
GStreamer is widely used for:
- Media Playback – Powering applications like VLC.
- Streaming & Encoding – RTSP, H.264, WebRTC, and adaptive bitrate streaming.
- AI & Computer Vision – Real-time image/video processing with deep learning.
- Embedded Systems – Efficient multimedia processing for IoT/Edge devices.
🏗️ Core Concepts
GStreamer consists of the following fundamental concepts:
Concept | Description |
---|---|
Pipeline | A sequence of connected elements that process data. |
Elements | The building blocks of pipelines, such as sources, filters, and sinks. |
Pads | Connection points between elements. |
Bins | Logical containers for grouping elements. |
Caps Negotiation | Ensures compatibility between linked elements. |
Buffers | Data packets moving through pipelines. |
Events & Messages | Communication within the pipeline. |
Clock & Synchronization | Ensures audio/video alignment. |
Threading & Performance | Manages efficient pipeline execution. |
🔄 Pipelines
A pipeline is a sequence of connected elements that process multimedia in stages.
- Source Elements – Generate or capture multimedia (e.g.,
videotestsrc
,filesrc
,v4l2src
). - Processing Elements – Modify or convert media (e.g.,
videoconvert
,decodebin
). - Sink Elements – Output the final media to a display, file, or network (e.g.,
autovideosink
,filesink
).
🎥 Example: Generate and Display a Test Video
gst-launch-1.0 videotestsrc ! videoconvert ! autovideosink
Element | Description |
---|---|
videotestsrc |
Generates a built-in test video (default: color bars). |
videoconvert |
Ensures video format compatibility. |
autovideosink |
Displays the video output. |
📡 Use case: Testing pipelines without a real video source.
🎥 Example: Play a Video File with a Test Pattern Before Playback
gst-launch-1.0 concat name=concat \ videotestsrc num-buffers=100 ! videoconvert ! concat. \ filesrc location=/home/YOUR_USERNAME/Videos/video.mp4 ! decodebin ! videoconvert ! concat. \ concat. ! autovideosink
Element | Description |
---|---|
concat |
Plays elements sequentially (test pattern → video file). |
videotestsrc num-buffers=100 |
Shows a test pattern for 100 frames (~3 sec). |
filesrc location=/path/to/video.mp4 |
Reads the specified video file. |
decodebin |
Automatically detects and decodes the video format. |
autovideosink |
Displays the output. |
📡 Use case: Preloading a test screen before switching to actual media content.
🎥 Example: Live Camera Stream with Test Pattern Before Switching
gst-launch-1.0 input-selector name=selector ! videoconvert ! autovideosink \ videotestsrc ! videoconvert ! selector. \ v4l2src device=/dev/video0 ! videoconvert ! selector.
📡 Use case: Preloading a test screen before switching to a live camera feed.
🔗 Elements
Elements are modular units that process multimedia.
Type | Function | Example Elements |
---|---|---|
Sources | Capture or generate media | videotestsrc , filesrc , v4l2src
|
Filters | Modify, convert, or process data | videoconvert , capsfilter
|
Encoders | Compress audio/video streams | x264enc , vp8enc , opusenc
|
Sinks | Output to display, file, or network | autovideosink , filesink , udpsink
|
⚡ Pads & Caps Negotiation
Pads are the connection points between elements.
Pad Types:
- Src Pad – Produces data (output).
- Sink Pad – Receives data (input).
Example: Connecting Elements with Named Pads
gst-launch-1.0 filesrc location=audio.mp3 ! decodebin name=decoder decoder. ! audioconvert ! autoaudiosink
📡 Use case: Ensuring format compatibility when connecting elements.
🛠️ Buffers
Buffers are units of data that flow through a pipeline.
Example: Adding a Queue for Buffering
gst-launch-1.0 filesrc location=video.mp4 ! decodebin ! queue ! videoconvert ! autovideosink
📡 Use case: Preventing bottlenecks and ensuring smooth playback.
⏱️ Clock & Synchronization
Synchronization ensures that audio and video stay in sync.
Example: Playing Video and Audio Streams Together
gst-launch-1.0 filesrc location=video.mp4 ! decodebin ! autovideosink \ filesrc location=audio.mp3 ! decodebin ! autoaudiosink
📡 Use case: Ensuring proper audio-video synchronization.
🚀 Performance Optimization
GStreamer supports multi-threaded pipelines for improved performance.
Best Practices for Performance Optimization
- **Use Queues** – Separates processing threads.
- **Enable Hardware Acceleration** – Utilize GPU-based processing.
- **Reduce Memory Copies** – Use
dmabuf
for zero-copy data transfer.
Example: Adding Queues for Parallel Processing
gst-launch-1.0 filesrc location=video.mp4 ! decodebin ! queue ! videoconvert ! autovideosink
📡 Use case: Improving playback performance.
📌 Troubleshooting
🔴 No Video Output
- Run
gst-inspect-1.0 autovideosink
to check if the sink is installed.
🔴 Format Not Supported
- Use
gst-inspect-1.0 decodebin
to check supported formats.
🔴 High CPU Usage
- Use
gst-launch-1.0 --gst-debug-level=3
to analyze pipeline performance.
📊 Summary
🎥 Example | 🎯 Function |
---|---|
Test Video Output | Displays a built-in test pattern. |
Preload Test Pattern → Play Video | Shows a test pattern before playing a file. |
Live Camera with Test Pattern | Starts with a test screen, then switches to a camera. |
Basic Video Playback | Plays a video file from disk. |
Streaming Over Network | Sends video as an RTP stream. |